Reverse Dependencies of oead
The following projects have a declared dependency on oead:
- bas-convert — Binary Animation Sequence converter for LoZ:BotW
- BMPM — A program for bulk replacement of BYML map file parameters.
- botw-actor-tool — Utility for editing actors in LoZ:BotW
- botw-flag-util — Game data and save game data flag utilities for LoZ:BotW
- botw-havok — A library for manipulating Breath of the Wild Havok packfiles
- botw-tools — A collection of tools for modding Breath of the Wild
- botw-utils — Library containing various utilities for modding The Legend of Zelda: Breath of the Wild
- botwfstools — Tools for exploring and editing Breath of the Wild's ROM
- byml — A simple Nintendo BYML or BYAML v2/v3 parser and writer
- cookdata-convert — CookData converter for LoZ:BotW
- Enemizer — Breath of the Wild Enemy Randomizer v2 by Echocolat
- eventeditor — Event editor for Breath of the Wild
- hyrule-builder — A mod builder/unbuilder for The Legend of Zelda: Breath of the Wild
- ModFixer — CLI for on the fly GFX packing to load as a Cemu graphic pack for quick and efficient testing.
- plasticity-ai — An AI program editor for The Legend of Zelda: Breath of the Wild
- rstb — Breath of the Wild RSTB parser and editing tool
- sarc — Nintendo SARC archive reader and writer
- wildbits — Simple GUI editor for BOTW file formats
- yaz-it — Quick tool for yaz0 compression/decompression
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